Hi,
Is quick match gonna get some refinement so that a 'balanced' team includes a roughly equal amount of ranged and melee on both sides?Malth, Blaze, Garrosh, Ana and Zag vs Chromie, Fenix, Stitches, Deckard and Tyrande was a hell of a wake up call to the problems that still exist. 8-40, Blizzard. Didn't feel that balanced to me. That felt like 17 minutes of taking it up the ventilation shaft. With sandpaper. Cheap sandpaper.A tank is not just a tank. An assassin is not just an assassin. Can we get some type of invisible rock paper scissors mechanic regarding ranged/melee and sustained/burst going on?
Please help.
I didn't find the right solution from the Internet.
References:-
https://us.battle.net/forums/en/heroes/topic/20763726169
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Thanks